![]() ![]() On PC, games like Assetto Corsa, Next Car Game, Project CARS, rFactor 2 et al are experimenting with early access and free-to-play models, and they're finding funders, buyers and gamers. So it costs more than ever to make driving games, and there's less guarantee they'll make any money. I think I even wrote a standoffish preview of Driver: San Francisco before it came out, because its maverick approach to the genre could have gone either way.ĭriver San Francisco took a risk, and it paid off. The industry as a whole grew more cautious last-gen, and clung more anxiously to the idea that a sequel will always generate at least half the revenue of the last game.Īs a result, we've seen fewer and fewer driving games of either mindset, because official licenses are tremendously expensive, and wacky ideas are tremendously risky. You need only look at developer Bugbear's next car game, um, Next Car Game and its Steam Greenlight success to see how much people appreciated that different approach within the genre. You couldn't even turn on the ignition without a tire wall being smashed to bits somewhere nearby. On the other side of the spectrum, Flatout had no licensing, but all the destruction. ![]() F1 2010 had more problems than Jay Z when it came out, but I sank a hundred hours into it anyway because what was I going to do, not play the first fully licensed F1 game on PlayStation for years? Traditionally driving games have two plans of attack: official licensing or wacky idea. A similar infrastructure on consoles would aid the genre. But whether they've been given the creative freedom, budget and time to tread new ground is an entirely different matter.īugbear's Next Car Game, in early access phase on Steam, is a thoroughly modern racer. I have every confidence that a team like Evolution, a hotbed of talent with devs from just about every decent racer in the last twenty years, can deliver a great handling model. I genuinely hope I am, because the environments and vehicles themselves look more than worthy of next-gen hardware. Maybe I'm wrong, and Evolution just never showed its radical new take on online race modes because they simply weren't ready to show. Existing within the groove doesn't exclude a game from eliciting pleasure, but it also doesn't make it a go-to ambassador for a new generation of driving games, and maybe that's the nucleus of its delay. #Driveclub's team checkpoint races? Well, exactly. Fuel's 5,560 square miles of explorable wilderness? New – if strikingly flawed – concept. GRID's flashback feature, which let you stop and rewind time to erase mistakes? New concept. Like your dad's Facebook profile.ĭriver: San Francisco's possession mechanic? That's a new concept. Even the hashtag Sony styles the game name with comes across as a kneejerk lunge for relevance in a rapidly changing landscape. It's an old concept with a social media slant. You form clubs, race in team colours, compete for pride of place against other clubs on the leaderboards, and there's your problem. thr- outdated concept.ĭriveclub's USP centres around community racing. Neither Sony or Evolution is going into any further detail about the delay, so your guess is as good as mine. Create a driver, pick from a huge variety of motorsports in a dynamic career mode and write your own tale in an intense online multiplayer.įeaturing the largest track roster of any recent racing game with a ground-breaking dynamic time of day & weather system, deep tuning & pit stop functionality, and support for Oculus Rift and 12K ultra HD resolution, Project CARS leaves the competition behind in the dust.Racing games must adapt to survive as their numbers dwindle with every passing year. Guided, tested, and approved by a passionate community of racing fans and real-life drivers, Project CARS represents the next-generation of racing simulation as the ultimate combination of fan desire and developer expertise.ĭiscover an unrivaled immersion fuelled by world-class graphics and handling that allows you to truly feel the road. About This Game Project CARS is the ultimate driver journey! ![]()
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